
Luggage Please
At Rubens Games I programmed and integrated several mechanics for Luggage Please (Unity). Below are the three most important ones I created. Art assets were provided by the studio.

Advanced Suitcase & Item Physics System
- Dynamic item physics (activates when suitcase is open).
- Free item manipulation (grabbing, rotating, inserting/removing).
- Features for resetting item position and a visual drop indicator.
- Anti-closure mechanism to prevent closing if obstructed.

X-Ray Scanner with Material Differentiation
- Scans suitcase contents and displays on screen.
- Color-coded distinction for metal, organic matter, and other materials.

Contextual Interaction Wheel
- Intuitive menu for NPC/environment interaction.
- Dynamic options based on location (e.g. different actions at X-ray vs suitcase scale).